Category Archives: 3D
3ds MAX – how create road edges transitions.
Is not a good idea put grass/ground and asphalt on same texture. So we create a jagged edge for road and the Alpha channel with a hard edge in grass side and smooth blend in road side. Photoshop work: 3ds … Continue reading
license for all my virtual Circuits
license for all my virtual Circuits ========================== All files included in this package are copyrighted by Mario JoAo Sa Morais (MJ-Multimedia.net) Copyright (C) 2015 Mario JoAo Sa Morais (MJ-Multimedia.net). All rights reserved. Any questions about the items below must be … Continue reading
rfCAMEdit script for 3ds MAX
The rfCAMEdit script is camera creator and editor script for 3ds MAX. 13/08/2014 Open Beta version 0.9 This is a beta version is only for testing purpose. Don’t use in final projects The script is only available for register users … Continue reading
ImportGEO 1.8i
New version of ImportGEO 1.8i +Bugs fixed +Center Offet Can set a center offset moving a imported object( kml or image). First select the object press “Read old Pos” move the object to the desire location and press “Set offset”. … Continue reading
SplineTrackMaker 1.2d
SplineTrackMaker 1.2d –> Download Page + Road paint lines decals Changed PointTools to MMtool Box + Array Tool + Boolean Tool + Move Pivot Video guides https://www.mj-multimedia.net/soft/tr…ide/videos.php
3DS MAX Modifiers tool
The Modifiers tool is a Macro script to copy/delete and replace modifiers from max stack. How to install: 1- Drag and drop the file in max window or run the script. 2- Go to Menu ‘Customize‘->‘Customize User Interface‘ Select Group=’Main … Continue reading
SplineTrackMaker – Create Cambers from external lines.
How to create cambers from lines
SplineTrackMaker page
New version of SplineTrackmaker 1.0a and support page. www.mj-multimedia.net/soft/trackmaker
PointClouds tools for 3ds MAX
I’m developing a set tools to use point clouds in 3ds max. Currently I am using some functions in C # to speed up the operations.