Category Archives: Tutorials
This tool can create spLines from objects array. With lines the tool can generate a surface. All array objects need to have same number of vertices (clones). First we need pick one object can be first one of array. Then … Continue reading
This tool get UV coordinates from source surfaces (mesh) and set to selected objects (destination). The tool will create a Unwrap UVW modifier with UV coordinates from source surfaces.
This tool can place objects along a path line. [Pick line +]: Pick the path line. RMB pick the selected line. [S]: Select Line  Add Clone: When pick the line add a copy. [upd]: Update objects position. [Add sel]: … Continue reading
A new help page is available for Random tool. Go to Help page
Is not a good idea put grass/ground and asphalt on same texture. So we create a jagged edge for road and the Alpha channel with a hard edge in grass side and smooth blend in road side. Photoshop work: 3ds … Continue reading
How to create cambers from lines
Spline Trackmaker pro for 3ds max- Terrain tutorial
Before convert points to corners create shape from center edge for mapping. Never delete points from track, just merge (fuse). Another alternative is using Shape Merge (Compound Object).