Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment.
I made two scripts spline CSV IO (Import/Export) and Import Geo.
Install: Copy files to <MAXdir>/scripts/startup
Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities
Spline CSV Import/Export
This scrip import/Export regular CSV files. Are text files with columns of data separated by commas, semicolon or spaces.
Z value: If checked this is the Z value of all spline. (flat)
Delimited char: Is the character used for separation columns.
Select splines and press “Get Selected Splines”
Axis: check axis to export
This script import Geographic coordinates (longitude,latitude and Altitude). The coordinates are decimal format (40.446195, -79.948862) Altitude is in meters.
Import a Path from Google Earth. The file is a kml format.
After import the script recenter the coordinates to center of max. For the first import the script creates an object called “TRACK_CENTER_MESH”. This object don’t have points only stores the center and can be used for others imports. Can hide the object or move to a layer.
Import csv from motec i2 software.
skip points: GPS devices collect too many points near each other. With this parameter you can jump the amount of points.
“Don’t calculate Center”: Don’t calculate the new center. The center is store in “TRACK_CENTER_MESH”.
Define the spline parameters.
- Can import Lines Shapes in KML, CSV and GPX with Geographic coordinates (Long. Lat. Altitude).
- Import tiles Satellite images from SASPlanet. Can import tiles size of 1024×1024 to get a sharp image in max.
- Can import multi images in a folder
All geographical coordinates are centered max. So all geographic contents (images and paths) are aligned correctly between them.