Stich Polys
The script moves vertexs from one object1 to object2. If is outside of Snap Distance creates vertexs when needed (MAX cut operation).
Options and Functions.
Parameters:
Detection distance [0.5m]: Detection distance for
stich.
yellow arrows show the Detection distance.
Snap Distance [0.05m] : Minimum distance to
snap vertexs (Move). If is out of distance makes a edge cut.
Snap Z Distance [0.1m]: Minimum Z distance to
snap vertexs (Move).
[] Add EditPoly modifier: Add a Edit Poly modifier
for geometry changes. This slowdown the operarion but it is safe way
to keep the original mesh.
() Obj1->Objs2: Move vertexs from Object1 to
Object2.
() Obj2->Objs1: Move vertexs from Object2 to
Object1.
[] PreserveUVs: Preserve UV when move vertex. Only
works when Add EditPoly modifier is checked.
How to get this tool.