MMTools | Node tools
Node tools offers functions related to to all selected objects. Works with Editable Polys and Edit Poly modifier.
+ Plus sign means you can use Righ Mouse Botton for other function. (+RMB )
[ Attach+] : Attach all selected objects. You can use huge selections that does not affect the speed.
+RMB : Using Righ Mouse Botton do Attach and weld vertex.
[ Detach ] : Detach a editable poly elements to separate objects.
[ Reset Xform ] : Reset XForm (short of transform ) removes all Rotation and Scale values from selected objects and align object pivot points and bounding boxes with the World coordinate system. Also collapse the stack.
[ Reset Matrix ] : Reset transform Matrix to unity. Reset all Rotation and Scale to default values from selected objects.
[ Weld+ ] : Weld all vertex from selected objects. Use 0.01m as weld Threshold distance.
+RMB : Using Righ Mouse Botton weld selected vertex by distance. This is a alternative function don't use standard 3dsMAX weld.
[ FixDeadVerts ] : Remove all dead verts from all selected objects.
Only works with Editable Poly.
[ Collapse Stk] : Collapse stack from selected objects.
Smooth faces
[] AutoSmooth : Redefine smooth groups by angle.
[] Detach 2Elem : Detach smooth groups to Editable Poly Elements.
[Do it] : Perform action to selected objects.
MMB : M iddle M ouse B utton.
RMB : R ight M ouse B utton.