MMTools |


This tool get UV coordinates from source surfaces (mesh) and set to selected objects (destination).
The tool will create a Unwrap UVW modifier with UV coordinates from source surfaces.
[] Only Selected Verts: Only apply UV to selected vertex.
[] Copy Material: Copy material from source surface to selected object.
[] Clean Map ch: Clean Map Channel in selected objects.
[ Get UV+ ]: Create a Unwrap UVW modifier with UV coordinates from source surfaces.
MMB: Middle Mouse Button.
RMB: Right Mouse Button.