Category Archives: Tutorials

MMTools. Create lines from Objects array.

This tool can create spLines from objects array. With lines the tool can generate a surface. All array objects need to have same number of vertices (clones). First we need pick one object can be first one of array. Then … Continue reading

MaxScript, Tutorials

UVW from mesh in MMTools

This tool get UV coordinates from source surfaces (mesh) and set to selected objects (destination). The tool will create a Unwrap UVW modifier with UV coordinates from source surfaces.  

MaxScript, Tutorials

Path Objects in MMTools

This tool can place objects along a path line. [Pick line +]: Pick the path line. RMB pick the selected line. [S]: Select Line [] Add Clone: When pick the line add a copy. [upd]: Update objects position. [Add sel]: … Continue reading

Tutorials

More help pages for MMTools

A new  help page is available  for  Random tool. Go to Help page  

Tutorials

3ds MAX – how create road edges transitions.

Is not a good idea put grass/ground and asphalt on same texture. So we create a jagged edge for road and the Alpha channel with a hard edge in grass side and smooth blend in road side. Photoshop work: 3ds … Continue reading

3dsmax, Tutorials

SPlineTrack Maker – Create track from outlines

Tutorials

Create UVW Spline mapping with SplinetrackMaker

SplineTrackmaker page

3dsmax, Tutorials

SplineTrackMaker – Create Cambers from external lines.

How to create cambers from lines

3dsmax, Tutorials

Spline Trackmaker pro for 3ds max- Terrain tutorial

Spline Trackmaker  pro for 3ds max-  Terrain tutorial

Tutorials

Merge tracks with Trackmaker

Before convert points to corners create shape from center edge for mapping. Never delete points from track, just merge (fuse). Another alternative is using Shape Merge (Compound Object).

Tutorials