MMTools | Move to SPLINE


Move selected points (Spline, Editable Poly and Edit Poly modifier ) to piked Spline.


+ Plus sign means you can use Righ Mouse Botton for other function. (+RMB )

 

 

 

 

 

Spline
[Loop edge shp]

[Loop edge shp]

[ Pick Spline ]: Pick the source Spline. RMB
+RMB: Righ Mouse Botton pick current selection.
[E]: Edit. Select source spline and enter in Points edit mode.

[Loop edge shp]: Create normalize splines from edge loops.
[15.0m]: Spline normalize distance.


Axes [X] [Y] [Z] : Axes constraint.

Selection as group

This option takes all selected points (or edges) as one point. The tool chose one point from group as the reference point to move all points to spline.

[] Sel as group: Active group funtion.



[ ALL | Bottom | Upper ]: Choose the vertical reference point.

[All]: Takes all points.
[Bottom]: Takes the lowest points
[Upper]: Takes the highest points.

[ Near | Far ]: Choose the Horizontal reference point.
[ Near ]: Take the nearest points.
[ Far ]:Choose distant point.


[] Do loop for each edge. Takes each edge from selection and apply a loop edge to get points as a group.

When [] Direction vector is enabled points moves along the edge direction.



[] Take each edge. Takes each edge from selection as a single selection.

When [] Direction vector is enabled points moves along the edge direction.



[] Obj Save. Store last object to get selection when change source spline.

1-Check [] Obj Save.
2-Select all points and do one MOVE to spline operation.
2-Select source spline and change points.
3-Press MOVE again and the last object selection repeats.

 

 

[MOVE+]: Move selection to source spline.
+RMB: Righ Mouse Botton move select objects to spline

[MMB]: Active Middle Mouse Button shotcut for MOVE.