Category Archives: MaxScript

SplineTrackMaker 1.2j and MMtools 2.0a

New version of tools pack. News in SplineTrackMaker: + Bugs fixed + Improved  decals tool MMtools 2.0a + Align:   fixed bugs;  Can align  objects + Random Tool : New UI and better code. + Path Objects:  Can position objects … Continue reading

MaxScript

SplineTrackMaker 1.2d

SplineTrackMaker 1.2d –> Download Page + Road paint lines decals Changed PointTools to MMtool Box + Array Tool + Boolean Tool + Move Pivot Video guides http://www.mj-multimedia.net/soft/tr…ide/videos.php

3dsmax, MaxScript

BTB XPack import for 3ds MAX

This script can import Objects from BTB Xpack files. To run script just  go to menu MAXscript–> run  and selectd the script. To import objects  need to extract the Xpack file (zip file) .             … Continue reading

MaxScript

3DS MAX Modifiers tool

The Modifiers tool is a Macro script to copy/delete  and replace  modifiers from max stack. How to install: 1- Drag and drop  the file  in max window or run the script. 2- Go to Menu ‘Customize‘->‘Customize User Interface‘ Select Group=’Main … Continue reading

3dsmax, MaxScript

3ds MAX script “PointsTools”

First i want to thanks for the original script  from Alex Sawczuk. The script move selected vertices to a source vertices list. First select vertices to add to list as a source vertices. Can use various objects. Select the vertices … Continue reading

3dsmax, MaxScript

Gmaterialtool 1.8

Glue and decals  are moved to PointTools Can glue  selected objects to a source surface. When  V (vertices) option is  checked all vertices  from each object will  glue  to surface. Is  useful for road decals.   Gmaterial Tool page

3dsmax, MaxScript

Import GMT2 v2 for 3ds MAX

This script import 3d objects in GMT2 format (rFactor 1 ) to 3ds max. + Can import to rf1 and rf2 plugins + Shaders conversion (rf1 to rf2 shaders) + Set Source Blend and Dest Blend. + No need rf1 … Continue reading

3dsmax, MaxScript

Import CSV and import Geo (kml, GPX) to 3ds MAX

Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment. I made two scripts spline CSV IO (Import/Export) and Import Geo. Install: Copy files to <MAXdir>/scripts/startup Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities … Continue reading

3D, 3dsmax, MaxScript ,

MaxScript “Random Vertice Painter” for 3ds MAX

This script can paint the “Vertex Colors” randomly. Version 1.1 Install: This is a Macro script just drag and drop in viewport and go to “customize user interface” and look in “Category:MMtools” Description and method of use: “Selected Colors” It … Continue reading

3D, 3dsmax, MaxScript

gMaterial tool for 3dsmax

This script is for 3ds max. Allows you to edit all materials of an object faster. You do not have to open and browse in  materialeditor for a  material ID in 24 slots. How to install: drag and drop the … Continue reading

MaxScript