My name is Mário Morais, I’m graduated in Multimedia in ISMAI Porto city.
My passion for 3D gaming and racing simulation lead me to in last 10 years to creating tracks for rFactor, rFactor2 and rFpro.
• 3D Environment Modeling
• Low-poly Modeling
• PBR Texturing Procedural
• Programming (MAXScript, C#)
• UV mapping
• 3ds Max
• Substance Designer
• Substance Painter
3D MODELER for rFpro / KANGALOOSH LIMITED (UK)
Created professional quality Environmental modelling using 3Ds MAX, in areas like; city streets, highways and rural areas.
All models were modeled using high density point cloud as a reference.
Project: “Virtual Millbrook” ( https://www.youtube.com/watch?v=xXOYseIJIRA ).
MaxScript Tools for 3Ds MAX / mj-multimedia.net
In last 10 years i developed a set of Tools for 3ds MAX.
SplineTrackMaker: Modeling Roads tool.
ImportGEO: Importing KML files and Satellite images to 3ds MAX.
MMtools: Set of tools for generic use in 3ds MAX.
StichPolys: Join Polygons with different topology.
Move to Surface: Move Points and objects to a surface very fast.
3d modeling in 3ds MAX of “Circuito da Boavista” for WTCC event in Porto city.
3d modeling of the “Rampa da Falperra” Hill Climb track for rFactor simulation software.
Education and Training
ISMAI, (Maia Institute of Higher ) 08/2003 DEGREE: MULTIMEDIA COMMUNICATION TECHNOLOGIES